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Utilities · Large hammer · 121 supplies

Repair Station

Lets friendly vehicles repair within the FOB radius as long as Mechanical (spare parts) supplies are stored at the FOB.

Data only· Patch 0.11· Sep 18, 2026

Quick facts

Menu cost
121
≈ Full build
≈161
Footprint
2×2 cells (3×3 m)
Height
1.17 m
Hammer
Large hammer (Medium hammer)
FOB required
Yes
HP
1,600
C4 to destroy
1
Stacks up to
1
Can carry pieces
No
Team only
No
Dismantle
Hold V, no refund
Unlock
Support 8 · $75,000

Consumes in use

  • 1 Mechanical supplies per unit repaired

Placement and tactics

Alternative to hand wrenches; pair with the Refuel Station in the vehicle lane.

Disputed values

hammerlarge (keengamer-fob) · medium (games-gg-base)

Sources

skycoach-building · wardogsbuilder · wardogs-zone-db · wardogshub-uk · Verified on Sep 18, 2026, Patch 0.11

Blueprint

How to build the Repair Station

Placement, protection and cost of the Repair Station: 121 supplies on the menu, large hammer, FOB required.

Open the build

Used in 2 blueprints

Blueprint, top-down view3 pieces on a 12 × 9 cell grid (1 cell = 1.5 m).Forward Operating Base (19,19)FOB9Refuel Station (24,24)F2Repair Station (27,24)R1 cell = 1.5 m
Duo · 2–4 Players · Large hammer

Service lane (refuel and repair)

Refuel and Repair Station side by side in a drive-through lane so a Ural services without turning. 242 supplies, Fuel and Mechanical pallets to stock.

242 → ≈323 · 1 pallets · $9,900

Logistics hubData only
Blueprint, top-down view59 pieces on a 24 × 23 cell grid (1 cell = 1.5 m).Barbed Wire (23,21)Barbed Wire (25,21)Barbed Wire (27,21)Barbed Wire (29,21)Barbed Wire (31,21)Barbed Wire (33,21)Barbed Wire (35,21)Barbed Wire (21,23)HESCO Wall (23,23)2HESCO Wall (27,23)2HESCO Wall (31,23)2HESCO Block (Large) (35,23)2HESCO Block (Large) (36,23)2HESCO Block (Large) (37,23)2HESCO Wall (23,24)2HESCO Block (Large) (24,24)2HESCO Block (Large) (25,24)2HESCO Block (Large) (26,24)2HESCO Block (Large) (27,24)2HESCO Block (Large) (28,24)2HESCO Wall (37,24)2Barbed Wire (21,25)HESCO Block (Large) (24,25)2Forward Operating Base (25,25)FOB9HESCO Block (Large) (28,25)2HESCO Block (Large) (24,26)2Door (28,26)2Barbed Wire (21,27)HESCO Block (Large) (24,27)2HESCO Block (Large) (28,27)2HESCO Wall (23,28)2HESCO Block (Large) (24,28)2HESCO Block (Large) (25,28)2HESCO Block (Large) (26,28)2HESCO Block (Large) (27,28)2HESCO Block (Large) (28,28)2HESCO Block (Large) (37,28)2Barbed Wire (21,29)Gate (37,29)2Hedgehog (40,29)Barbed Wire (21,31)HESCO Wall (23,32)2Hedgehog (42,32)Barbed Wire (21,33)HESCO Wall (24,33)2Gate (25,33)2HESCO Wall (29,33)2HESCO Wall (37,33)2Refuel Station (31,34)F2Repair Station (34,34)RBarbed Wire (21,35)Hedgehog (40,35)HESCO Block (Large) (23,36)2HESCO Block (Large) (23,37)2HESCO Block (Large) (24,37)2Gate (25,37)2HESCO Wall (29,37)2HESCO Wall (33,37)2HESCO Block (Large) (37,37)21 cell = 1.5 m
Squad · 3–5 Players · Large hammer

Squad Logistics Hub: Refuel, Repair and Vehicle Airlock

Entry gate with airlock on the south face, exit gate on the east face, refuel and repair stations beside the lane between them: trucks drive in, service and drive out without turning.

1,398 → ≈1,864 · 2 pallets · $10,440

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