IFS spawn garage
An Indirect Fire Shelter with two doorways closed, one door and one open side for the spawn Ural. Shells stop on the roof, teammates spawn on top.
103 → ≈137 · 1 pallets · $9,900
Blueprints · Squad
7 finished WARDOGS blueprints for 4–6 players: parts list, supplies, pallets, cash, phases and counters. Just build it.
7 blueprints
An Indirect Fire Shelter with two doorways closed, one door and one open side for the spawn Ural. Shells stop on the roof, teammates spawn on top.
103 → ≈137 · 1 pallets · $9,900
An Indirect Fire Shelter garages the spawn vehicle right behind the gate of a 13×13 ring, a bunker covers the gate from inside, hedgehogs and wire outside. Teammates spawn on the roof, shells never reach the truck.
1,112 → ≈1,483 · 1 pallets · $10,480
Sixteen large blocks as a 4×4 platform, the Vanguard CIWS on top and a closed box for the gunner. The most expensive module: about 1,180 supplies on the menu.
1,181 → ≈1,575 · 1 pallets · $10,300
Entry gate with airlock on the south face, exit gate on the east face, refuel and repair stations beside the lane between them: trucks drive in, service and drive out without turning.
1,398 → ≈1,864 · 2 pallets · $10,440
One drill rig inside a box of seventeen large blocks with a door. 1,351 + 252 supplies, and it only works inside the Control Zone.
1,603 → ≈2,137 · 2 pallets · $10,300
A 15×15 ring with vehicle airlock, two bunkers covering the far wall, a tower with kill box, a second wall layer on the threat face, hedgehogs and wire. Built to sit in the Hot Zone and stay there.
1,730 → ≈2,307 · 2 pallets · $10,510
A Talon on a boxed Recon Tower and a Vanguard CIWS on a 4×4 platform with operator box, inside a 15×15 ring. Two Support 8 players, one Driver hauling Ammo.
2,923 → ≈3,897 · 3 pallets · $10,840