Duo Mortar Pit: L81 with a Clear Arc
A boxed console, an L81 in a low ring with a rear gap, a two-wall screen and a recon tent for the spotter. First Driver run is Ammo, not Build.
577 → ≈769 · 1 pallets · $9,910
Emplacements · Large hammer · 91 supplies
Mortar · Mörser
Short-range indirect fire (about 700 m). Holds three shells, reloads from the FOB's Ammo supplies. One direct hit kills infantry, about two for vehicles or structures.
Data only· Patch 0.11· Sep 18, 2026Needs flat ground and a clear barrel arc: your own wall inside the arc detonates the shell on you. Keep the ring one block high and relocate after two fire missions.
| running.ammo | 30 (allthings-cluster) · 75 (wardogs-zone-db) · 100 (steam-jtshoo) |
skycoach-building · steam-jupliket · allthings-cluster · wardogs-zone-db · Verified on Sep 18, 2026, Patch 0.11
Blueprint
How to build the L81 Mortar
Placement, protection and cost of the L81 Mortar: 91 supplies on the menu, large hammer, FOB required.
A boxed console, an L81 in a low ring with a rear gap, a two-wall screen and a recon tent for the spotter. First Driver run is Ammo, not Build.
577 → ≈769 · 1 pallets · $9,910
An L81 mortar in a one-block-high ring of small blocks with a rear gap and a two-wall screen behind it. 91 + 140 + 92 supplies.
323 → ≈431 · 1 pallets · $9,900
A 27×27 Bremer shell around a 17×17 HESCO ring with a four-cell vehicle lane between them, gates offset by 90°, bunkers, Talon tower, mortar pit and Stingray nest. The all-in base for a full team with ten hammers.
3,771 → ≈5,028 · 3 pallets · $11,500