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Base · Squad · 1,483 supplies · Large hammer

Squad Spawn Shield: IFS Garage over the Spawn Ural

An Indirect Fire Shelter garages the spawn vehicle right behind the gate of a 13×13 ring, a bunker covers the gate from inside, hedgehogs and wire outside. Teammates spawn on the roof, shells never reach the truck.

Data only· Patch 0.11· Sep 18, 2026Updated Sep 18, 2026
  • 3–6 Players
  • Large hammer
  • Support level 8
  • FOB required
  • 40 min
  • Support 8 · placer
  • Driver 3 · logistics
  • 2× Any · finishers
Build modeDownload PNG
Generated preview1 cell = 1.5 m
Blueprint, top-down view62 pieces on a 18 × 23 cell grid (1 cell = 1.5 m).253035402025303540Barbed Wire (24,22)Barbed Wire (26,22)Barbed Wire (28,22)Barbed Wire (30,22)Barbed Wire (32,22)Barbed Wire (34,22)Hedgehog (23,23)Hedgehog (37,23)HESCO Wall (24,24)2HESCO Wall (28,24)2HESCO Wall (32,24)2HESCO Block (Large) (36,24)2Barbed Wire (38,24)HESCO Wall (24,25)2HESCO Block (Large) (30,25)2HESCO Block (Large) (31,25)2HESCO Block (Large) (32,25)2HESCO Block (Large) (33,25)2HESCO Block (Large) (34,25)2HESCO Wall (36,25)2HESCO Block (Large) (30,26)2Forward Operating Base (31,26)FOB9HESCO Block (Large) (34,26)2Barbed Wire (38,26)HESCO Block (Large) (30,27)2Door (34,27)2HESCO Block (Large) (30,28)2HESCO Block (Large) (34,28)2Barbed Wire (38,28)HESCO Block (Large) (24,29)2HESCO Block (Large) (27,29)2HESCO Block (Large) (30,29)2HESCO Block (Large) (31,29)2HESCO Block (Large) (32,29)2HESCO Block (Large) (33,29)2HESCO Block (Large) (34,29)2HESCO Wall (36,29)2HESCO Block (Large) (24,30)2Indirect Fire Shelter (25,30)3Barbed Wire (38,30)Gate (24,31)2Bunker (31,31)2HESCO Block (Large) (30,32)2Barbed Wire (38,32)HESCO Block (Large) (36,33)2HESCO Block (Large) (36,34)2Barbed Wire (38,34)HESCO Block (Large) (24,35)2Door (27,35)2HESCO Block (Large) (36,35)2HESCO Wall (24,36)2HESCO Wall (28,36)2HESCO Wall (32,36)2HESCO Block (Large) (36,36)2Hedgehog (23,37)Hedgehog (37,37)Barbed Wire (24,38)Barbed Wire (26,38)Barbed Wire (28,38)Barbed Wire (30,38)Barbed Wire (32,38)Barbed Wire (34,38)Threat side1 cell = 1.5 mFOB consoleHESCODoor / gateBunker / tower / shelterWire / hedgehog
1,112 menu · ≈1,483
Show as table
#Structurex,yzPhase
consoleForward Operating Base31,2601
cbox-n0-n1HESCO Block (Large)30,2501
cbox-n0-n2HESCO Block (Large)31,2501
cbox-n0-n3HESCO Block (Large)32,2501
cbox-n0-n4HESCO Block (Large)33,2501
cbox-n0-n5HESCO Block (Large)34,2501
cbox-e-door-e2Door34,2701
cbox-e0-e1HESCO Block (Large)34,2601
cbox-e1-e1HESCO Block (Large)34,2801
cbox-s0-s1HESCO Block (Large)30,2901
cbox-s0-s2HESCO Block (Large)31,2901
cbox-s0-s3HESCO Block (Large)32,2901
cbox-s0-s4HESCO Block (Large)33,2901
cbox-s0-s5HESCO Block (Large)34,2901
cbox-w0-w1HESCO Block (Large)30,2601
cbox-w0-w2HESCO Block (Large)30,2701
cbox-w0-w3HESCO Block (Large)30,2801
ifsIndirect Fire Shelter25,3002
ifs-close1HESCO Block (Large)27,2904
ifs-close2HESCO Block (Large)30,3204
ifs-doorDoor27,3504
ring-n0-n1HESCO Wall24,2403
ring-n0-n2HESCO Wall28,2403
ring-n0-n3HESCO Wall32,2403
ring-n0-n4HESCO Block (Large)36,2403
ring-e0-e1HESCO Wall36,2503
ring-e0-e2HESCO Wall36,2903
ring-e0-e3HESCO Block (Large)36,3303
ring-e0-e4HESCO Block (Large)36,3403
ring-e0-e5HESCO Block (Large)36,3503
ring-s0-s1HESCO Wall24,3603
ring-s0-s2HESCO Wall28,3603
ring-s0-s3HESCO Wall32,3603
ring-s0-s4HESCO Block (Large)36,3603
ring-w-gate-w7Gate24,3103
ring-w0-w1HESCO Wall24,2503
ring-w0-w2HESCO Block (Large)24,2903
ring-w0-w3HESCO Block (Large)24,3003
ring-w1-w1HESCO Block (Large)24,3503
bunkerBunker31,3105
hog-c1Hedgehog23,2305
hog-c2Hedgehog37,2305
hog-c3Hedgehog23,3705
hog-c4Hedgehog37,3705
wire-n1Barbed Wire24,2205
wire-n2Barbed Wire26,2205
wire-n3Barbed Wire28,2205
wire-n4Barbed Wire30,2205
wire-n5Barbed Wire32,2205
wire-n6Barbed Wire34,2205
wire-e7Barbed Wire38,2405
wire-e8Barbed Wire38,2605
wire-e9Barbed Wire38,2805
wire-e10Barbed Wire38,3005
wire-e11Barbed Wire38,3205
wire-e12Barbed Wire38,3405
wire-s13Barbed Wire24,3805
wire-s14Barbed Wire26,3805
wire-s15Barbed Wire28,3805
wire-s16Barbed Wire30,3805
wire-s17Barbed Wire32,3805
wire-s18Barbed Wire34,3805

Cost

Menu
1,112 supplies
≈ To finish
1,483–1,616 ‡
Starting stock
1,250
Pallets
1 (1 extra)
Ural trips
1
Cash per match
$10,480
One-time unlocks
$110,000
Builders
3

‡ contains disputed values

Modules used

Parts list

StructureQtyEachMenu≈ To finishHammer
Phase 01 · 224 → ≈299
HESCO Block (Large)1514 (18)210≈280Medium hammer
Door11414≈19Medium hammer
Forward Operating Base1300≈0Small hammer
Phase 02 · 61 → ≈81
Indirect Fire Shelter16161≈81Large hammer
Phase 03 · 578 → ≈771
HESCO Wall946414≈552Medium hammer
HESCO Block (Large)814 (18)112≈149Medium hammer
Gate15252≈69Medium hammer
Phase 04 · 42 → ≈56
HESCO Block (Large)214 (18)28≈37Medium hammer
Door11414≈19Medium hammer
Phase 05 · 207 → ≈276
Barbed Wire18590≈120Small hammer · $180
Bunker16161≈81Large hammer
Hedgehog41456≈75Small hammer
Total621,112≈1,483Large hammer

Build phases

The shelter goes down first on flat ground with every support grounded, its west doorway on the gate line so the truck rolls straight in. Two large blocks close two of its other doorways and a door goes on the third.

Phase 01

Console box

Deploy the FOB, take the Medium hammer from the console and box the console with large blocks before anything else. The 30-second console hack is the fastest way to lose the whole base.

Phase 02

Shelter

The 5×5 shelter in the south-west of the ring with its west doorway on the future gate line.

Phase 03

Ring with gate

The 13×13 ring; the gate on the west face opens straight into the shelter, never toward the console.

Phase 04

Close the garage

Two doorways closed with large blocks, a door on the third, the spawn Ural in through the gate. Teammates spawn on the roof.

Phase 05

Bunker and outer works

A bunker inside covering the gate, hedgehogs on the corners, wire on the three blind faces.

Weaknesses and counters

C4 on the shelter itself
Fourteen charges to kill it; rotate the truck out when the ring is breached.
Gate breach
The bunker’s slits look straight down the gate lane.

Engine notes

  • IFS doorway fits a Ural; spawn-on-roof mechanic; large blocks snap into IFS doorways.
  • HAMMER_ESCALATION · phase 3
  • HAMMER_ESCALATION · phase 4
  • DISPUTED_VALUE
  • DISPUTED_VALUE

In-game proof

No in-game proof yet. Built it? Send a screenshot.

Sources

  • steam-skivin
  • steam-cheekbuster
  • allthings-cluster
  • keengamer-fob
  • wardogs-zone-db
  • fobplans-research
  • Verified on Sep 18, 2026, Patch 0.11 · Methodology

Warehouse · Flat · Spawn shield · Defensive

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DefensiveData only