How to build the Forward Operating Base
Placement, protection and cost of the Forward Operating Base: 30 supplies on the menu, small hammer, no FOB needed.
336 → ≈448 · 1 pallets · $7,500
Entrances · Medium hammer · 14 supplies
Secure infantry access point, only usable by your team. Closes automatically after about 60 seconds.
Data only· Patch 0.11· Sep 18, 2026The weakest piece in any wall (one C4, Halligan bar, console hack). Use two doors in sequence as an airlock and never place a door facing the console.
| hp | 500 (wardogs-zone-db) · 2200 (clutchbase-db) |
| c4ToDestroy | 1 (steam-skivin) · 3 (clutchbase-db) |
| hammer | medium (keengamer-fob) · large (allthings-cluster) |
skycoach-building · steam-skivin · wardogs-zone-db · yt-baum-dings-c4 · keengamer-fob · Verified on Sep 18, 2026, Patch 0.11
Blueprint
How to build the Door
Placement, protection and cost of the Door: 14 supplies on the menu, medium hammer, FOB required.
Placement, protection and cost of the Forward Operating Base: 30 supplies on the menu, small hammer, no FOB needed.
336 → ≈448 · 1 pallets · $7,500
Placement, protection and cost of the Stingray: 91 supplies on the menu, large hammer, FOB required.
315 → ≈420 · 1 pallets · $9,900
Placement, protection and cost of the Talon 9K-SAM: 601 supplies on the menu, large hammer, FOB required.
769 → ≈1,025 · 1 pallets · $9,900
Placement, protection and cost of the Vanguard CIWS: 901 supplies on the menu, large hammer, FOB required.
1,181 → ≈1,575 · 1 pallets · $10,300
Two players, one truck: a boxed console inside a 13×13 ring with a two-gate vehicle airlock, slalom and wire. The base every logistics run starts from.
1,086 → ≈1,448 · 1 pallets · $8,020
A boxed console, an L81 in a low ring with a rear gap, a two-wall screen and a recon tent for the spotter. First Driver run is Ammo, not Build.
577 → ≈769 · 1 pallets · $9,910
A Recon Tower in the corner of a 13×13 ring, its ladder boxed with blocks and a door, wire on the blind faces. Two Support players, one with the Large hammer.
983 → ≈1,311 · 1 pallets · $10,420
Sixteen large blocks as a 4×4 platform, the Vanguard CIWS on top and a closed box for the gunner. The most expensive module: about 1,180 supplies on the menu.
1,181 → ≈1,575 · 1 pallets · $10,300
A 5×5 box of large blocks around the FOB console with a two-door airlock: the first thing any base needs, 294 supplies.
294 → ≈392 · 1 pallets · $7,500
One drill rig inside a box of seventeen large blocks with a door. 1,351 + 252 supplies, and it only works inside the Control Zone.
1,603 → ≈2,137 · 2 pallets · $10,300
One hedgehog on every outside corner of a ring keeps vehicle roofs out of jumping range of the wall. 56 supplies.
454 → ≈605 · 1 pallets · $7,500
An Indirect Fire Shelter with two doorways closed, one door and one open side for the spawn Ural. Shells stop on the roof, teammates spawn on top.
103 → ≈137 · 1 pallets · $9,900
A Recon Tower whose ladder is boxed in with three blocks and a door, so attackers climb single file into your muzzle. 61 + 56 supplies.
117 → ≈156 · 1 pallets · $9,900
The standard perimeter: seven walls, eleven large blocks and one door around an 11×11 footprint, 490 supplies on the menu.
490 → ≈653 · 1 pallets · $7,500
A Stingray drone launcher boxed in with fifteen large blocks and one door. It launches straight up, so the box can be tight.
315 → ≈420 · 1 pallets · $9,900
The cheapest elevated anti-air: a Recon Tower, its ladder boxed, and a Talon on the flat top deck with nothing in front of the muzzle.
718 → ≈957 · 1 pallets · $9,900
A one-player FOB built entirely from the kit's 1,250 starting stock: 9×9 HESCO ring, corner door, infantry airlock, hedgehogs and wire.
520 → ≈693 · 1 pallets · $7,560
A Talon on a boxed Recon Tower and a Vanguard CIWS on a 4×4 platform with operator box, inside a 15×15 ring. Two Support 8 players, one Driver hauling Ammo.
2,923 → ≈3,897 · 3 pallets · $10,840
A 15×15 ring with vehicle airlock, two bunkers covering the far wall, a tower with kill box, a second wall layer on the threat face, hedgehogs and wire. Built to sit in the Hot Zone and stay there.
1,730 → ≈2,307 · 2 pallets · $10,510
Entry gate with airlock on the south face, exit gate on the east face, refuel and repair stations beside the lane between them: trucks drive in, service and drive out without turning.
1,398 → ≈1,864 · 2 pallets · $10,440
An Indirect Fire Shelter garages the spawn vehicle right behind the gate of a 13×13 ring, a bunker covers the gate from inside, hedgehogs and wire outside. Teammates spawn on the roof, shells never reach the truck.
1,112 → ≈1,483 · 1 pallets · $10,480
A 19×19 ring with airlock, bunkers, a Talon tower, a second wall layer and three boxed drill rigs at separate edges. Fuel logistics keep the Hot Zone parked on your base.
7,400 → ≈9,867 · 6 pallets · $12,170
A 27×27 Bremer shell around a 17×17 HESCO ring with a four-cell vehicle lane between them, gates offset by 90°, bunkers, Talon tower, mortar pit and Stingray nest. The all-in base for a full team with ten hammers.
3,771 → ≈5,028 · 3 pallets · $11,500
A 19×19 ring around a map tower: two-door vestibules on both ground entrances, corner bunkers, a Talon ground box, two-high walls on the exposed faces. The tower interior is not buildable, so the lock is built outside.
2,748 → ≈3,664 · 3 pallets · $10,970