How to build the Forward Operating Base
Placement, protection and cost of the Forward Operating Base: 30 supplies on the menu, small hammer, no FOB needed.
336 → ≈448 · 1 pallets · $7,500
Walls · Medium hammer · 14 supplies
Tall HBlock · tall Hesco
Tall, durable barrier that provides full-body cover from small arms and explosives.
Data only· Patch 0.11· Sep 18, 2026The standard outer-wall block. Bunkers, towers and shelters can sit on stacked large blocks once they are fully built. An unbuilt blueprint snapped onto a finished block raises the placement point for cheap parapets.
| menuCost | 14 (skycoach-building) · 18 (wardogsbuilder) |
| c4ToDestroy | 4 (yt-baum-dings-c4) · 10 (clutchbase-db) |
skycoach-building · powerup-building · wardogs-zone-db · wardogshub-uk · yt-baum-dings-c4 · Verified on Sep 18, 2026, Patch 0.11
Blueprint
How to build the HESCO Block (Large)
Placement, protection and cost of the HESCO Block (Large): 14 supplies on the menu, medium hammer, FOB required.
Placement, protection and cost of the Forward Operating Base: 30 supplies on the menu, small hammer, no FOB needed.
336 → ≈448 · 1 pallets · $7,500
Placement, protection and cost of the Stingray: 91 supplies on the menu, large hammer, FOB required.
315 → ≈420 · 1 pallets · $9,900
Placement, protection and cost of the Talon 9K-SAM: 601 supplies on the menu, large hammer, FOB required.
769 → ≈1,025 · 1 pallets · $9,900
Placement, protection and cost of the Vanguard CIWS: 901 supplies on the menu, large hammer, FOB required.
1,181 → ≈1,575 · 1 pallets · $10,300
Two players, one truck: a boxed console inside a 13×13 ring with a two-gate vehicle airlock, slalom and wire. The base every logistics run starts from.
1,086 → ≈1,448 · 1 pallets · $8,020
A boxed console, an L81 in a low ring with a rear gap, a two-wall screen and a recon tent for the spotter. First Driver run is Ammo, not Build.
577 → ≈769 · 1 pallets · $9,910
A Recon Tower in the corner of a 13×13 ring, its ladder boxed with blocks and a door, wire on the blind faces. Two Support players, one with the Large hammer.
983 → ≈1,311 · 1 pallets · $10,420
Sixteen large blocks as a 4×4 platform, the Vanguard CIWS on top and a closed box for the gunner. The most expensive module: about 1,180 supplies on the menu.
1,181 → ≈1,575 · 1 pallets · $10,300
A 5×5 box of large blocks around the FOB console with a two-door airlock: the first thing any base needs, 294 supplies.
294 → ≈392 · 1 pallets · $7,500
The first sixty seconds of every solo FOB: a five-cell wall run between the console and the threat side. 60 supplies.
60 → ≈80 · 1 pallets · $7,500
One drill rig inside a box of seventeen large blocks with a door. 1,351 + 252 supplies, and it only works inside the Control Zone.
1,603 → ≈2,137 · 2 pallets · $10,300
One hedgehog on every outside corner of a ring keeps vehicle roofs out of jumping range of the wall. 56 supplies.
454 → ≈605 · 1 pallets · $7,500
An Indirect Fire Shelter with two doorways closed, one door and one open side for the spawn Ural. Shells stop on the roof, teammates spawn on top.
103 → ≈137 · 1 pallets · $9,900
Two HESCO walls stacked make four block heights: nothing on foot or from a vehicle roof gets over. 92 supplies per stacked pair.
212 → ≈283 · 1 pallets · $7,500
A Recon Tower whose ladder is boxed in with three blocks and a door, so attackers climb single file into your muzzle. 61 + 56 supplies.
117 → ≈156 · 1 pallets · $9,900
The standard perimeter: seven walls, eleven large blocks and one door around an 11×11 footprint, 490 supplies on the menu.
490 → ≈653 · 1 pallets · $7,500
A Stingray drone launcher boxed in with fifteen large blocks and one door. It launches straight up, so the box can be tight.
315 → ≈420 · 1 pallets · $9,900
A Talon on the ground with large blocks on three sides and the front left open. The ground version when no tower is available.
713 → ≈951 · 1 pallets · $9,900
The cheapest elevated anti-air: a Recon Tower, its ladder boxed, and a Talon on the flat top deck with nothing in front of the muzzle.
718 → ≈957 · 1 pallets · $9,900
Outer gate, a six-cell corridor of walls and an inner gate that never points at the console: trucks get in, a breach does not. 200 supplies for the airlock itself.
972 → ≈1,296 · 1 pallets · $7,900
A one-player FOB built entirely from the kit's 1,250 starting stock: 9×9 HESCO ring, corner door, infantry airlock, hedgehogs and wire.
520 → ≈693 · 1 pallets · $7,560
A Talon on a boxed Recon Tower and a Vanguard CIWS on a 4×4 platform with operator box, inside a 15×15 ring. Two Support 8 players, one Driver hauling Ammo.
2,923 → ≈3,897 · 3 pallets · $10,840
A 15×15 ring with vehicle airlock, two bunkers covering the far wall, a tower with kill box, a second wall layer on the threat face, hedgehogs and wire. Built to sit in the Hot Zone and stay there.
1,730 → ≈2,307 · 2 pallets · $10,510
Entry gate with airlock on the south face, exit gate on the east face, refuel and repair stations beside the lane between them: trucks drive in, service and drive out without turning.
1,398 → ≈1,864 · 2 pallets · $10,440
An Indirect Fire Shelter garages the spawn vehicle right behind the gate of a 13×13 ring, a bunker covers the gate from inside, hedgehogs and wire outside. Teammates spawn on the roof, shells never reach the truck.
1,112 → ≈1,483 · 1 pallets · $10,480
A 19×19 ring with airlock, bunkers, a Talon tower, a second wall layer and three boxed drill rigs at separate edges. Fuel logistics keep the Hot Zone parked on your base.
7,400 → ≈9,867 · 6 pallets · $12,170
A 27×27 Bremer shell around a 17×17 HESCO ring with a four-cell vehicle lane between them, gates offset by 90°, bunkers, Talon tower, mortar pit and Stingray nest. The all-in base for a full team with ten hammers.
3,771 → ≈5,028 · 3 pallets · $11,500
A 19×19 ring around a map tower: two-door vestibules on both ground entrances, corner bunkers, a Talon ground box, two-high walls on the exposed faces. The tower interior is not buildable, so the lock is built outside.
2,748 → ≈3,664 · 3 pallets · $10,970