Hedgehog corners
One hedgehog on every outside corner of a ring keeps vehicle roofs out of jumping range of the wall. 56 supplies.
454 → ≈605 · 1 pallets · $7,500
Blueprints · Hedgehog corners
7 blueprints that use or demonstrate the hedgehog corners build type, with parts lists, costs and phases.
7 blueprints
One hedgehog on every outside corner of a ring keeps vehicle roofs out of jumping range of the wall. 56 supplies.
454 → ≈605 · 1 pallets · $7,500
A one-player FOB built entirely from the kit's 1,250 starting stock: 9×9 HESCO ring, corner door, infantry airlock, hedgehogs and wire.
520 → ≈693 · 1 pallets · $7,560
An Indirect Fire Shelter garages the spawn vehicle right behind the gate of a 13×13 ring, a bunker covers the gate from inside, hedgehogs and wire outside. Teammates spawn on the roof, shells never reach the truck.
1,112 → ≈1,483 · 1 pallets · $10,480
A 15×15 ring with vehicle airlock, two bunkers covering the far wall, a tower with kill box, a second wall layer on the threat face, hedgehogs and wire. Built to sit in the Hot Zone and stay there.
1,730 → ≈2,307 · 2 pallets · $10,510
A 19×19 ring around a map tower: two-door vestibules on both ground entrances, corner bunkers, a Talon ground box, two-high walls on the exposed faces. The tower interior is not buildable, so the lock is built outside.
2,748 → ≈3,664 · 3 pallets · $10,970
A Talon on a boxed Recon Tower and a Vanguard CIWS on a 4×4 platform with operator box, inside a 15×15 ring. Two Support 8 players, one Driver hauling Ammo.
2,923 → ≈3,897 · 3 pallets · $10,840
A 19×19 ring with airlock, bunkers, a Talon tower, a second wall layer and three boxed drill rigs at separate edges. Fuel logistics keep the Hot Zone parked on your base.
7,400 → ≈9,867 · 6 pallets · $12,170